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Global Wednesdays October!

Posted By Administration, Wednesday, October 10, 2018
It's big (ad) world, but we aim to make it feel even smaller by highlighting inventive, global ads, monthly, that break the mold from the mundane handpicked by ThinkLA Board Member and Award-Winning Creative, Luis Camano. To capture that global spirit, we will feature inspiration from outside of the U.S.

 

 

Spain
For most Spaniards, a nostalgia trip back to childhood. A forgotten brand and a sampling program that truly connects with its desired target.


Virgin, Australia
Just another promo giveaway. A brand content master class from Virgin Australia.


China
20 seconds. This is what it takes to wash your hands properly. For kids, 20 seconds is an eternity. Orange Clean, a brand of hand lotions/soaps in China, found an engaging solution.

Tags:  #thinkLA  #thinkMembers  Creatives  Global Wednesday  Member News 

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Global Wednesdays September!

Posted By Sara H. Smith, Tuesday, September 11, 2018
It's big (ad) world, but we aim to make it feel even smaller by highlighting inventive, global ads, monthly, that break the mold from the mundane handpicked by ThinkLA Board Member and Award-Winning Creative, Luis Camano. To capture that global spirit, we will feature inspiration from outside of the U.S.

 

 

If you don’t already know it, Lego Technic let’s you build things for real. How about a drivable Bugatti? Yup!
Great activation of a partnership. And very engaging content.

 

Omo/Unilever in South Africa has found the formula to separate kids from their screens. To the delight of parents everywhere.

 

Carlsberg/Denmark shows us the Danish way of living in a mini documentary series. And what people will do for a beer.

 

 
 

Tags:  #thinkLA  Creatives  Curiosity  Global Wednesday  Global Wednesdays  Member News  ThinkLA Members  ThinkMembers 

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I'm Conflicted About Virtual Reality; You Should Be, Too

Posted By Emily Hope, Wednesday, August 30, 2017

 
Aaron Dubois 
VP, Digital
Phelps

The more I play and work with VR, the more I’m awed by its potential. But my awe cuts both ways. I’m excited by what we can do with VR but worried about the unintended impact it could have on society and marketing.

VR redefines what an immersive experience can be, reshaping how we interact with people online. VR is inspiring a new generation of games, operating systems, and interactive tools, to the point of defining a completely new vernacular of digital interaction. And VR is driving the creation of virtual marketplaces for niche audiences (Facebook will undoubtedly be a huge player here) that represent treasure chests for brand connection. This will only spread as the cost differential — a Google Cardboard costs about $10 while an Oculus Rift setup costs over $2,500 all in — comes down. 

Here’s the rub: The more we feed technologies that encapsulate people and allow us to hyper-profile them, the more we risk isolation and regulation.  

VR represents a quantum leap in withdrawal from the physical world. We already divide our attention with smartphones and count checking up on the activity postings of our Facebook friends (who we haven’t seen or talked to in over 10 years) as maintaining relationships. And we compulsively maintain virtual connections while doing other things. I mean, who doesn’t watch TV with a phone or tablet handy these days? 

Now we can retreat into a bubble that replaces our reality altogether. You can’t multitask when you’re doing VR. You cut off all contact with your immediate surroundings and sensory perception attached to them, not realizing that time in corporeal reality is critical to honing your skills at interacting with other people (read: being in the world). 

Meanwhile, marketers can record every granular micro-touchpoint from your stay in a branded virtual world, and build predictive personas that will make today’s targeting look like foggy glasses. That’s an invitation to regulation which could close off the marketing opportunity altogether. 

Now is the time for marketers to put guardrails on VR — to protect the vehicle before we lose the keys. We need to pause and consider the potential ramifications of the plunge into VR marketing, including the risk of cannibalizing attention. Marketing depends on people being available and emotionally receptive — neither of which extended VR engagement promotes. The dystopian future that science fiction writers paint of entire societies hooked into virtual worlds is starting to look eerily accurate. 

Technology moves exponentially faster than our ability to know how best to use it responsibly. And every new platform hits the boundary harder. As marketers, we share a responsibility for the impact of our work, so we need to think through how we use the wondrous technology taking shape before our eyes. Before we get around to some sort of industry standard, we can all do the world a favor by asking ourselves why we’re using VR and whether we’re prepared for the tradeoff. Not every occasion will pass that test.

The original version of this article appeared on MediaPost.

About Phelps
Phelps creates and delivers integrated messaging and media campaigns for category leaders such as Bosley, City of Hope, Dunn-Edwards Paints, Learn4Life schools, Natrol vitamins, Panasonic, Public Storage and SunPower Corp. Founded in 1981 and 100% employee-owned, Phelps ranks as one of the largest independent agencies on the West Coast, and is regularly listed among the Best Places to Work in Los Angeles. Phelps is a member of the ICOM global network of agencies.
www.phelpsagency.com

Tags:  #ThinkMembers  Commentary  Member News  Members  Phelps 

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